| ABSTRACT:
Using a principal-agent framework, this article examines frictions inherent
in the information system development process between the designer and
the user of information systems. It models the process where the user
hires the designer to develop a decision-facilitating information system.
Potential frictions originate from the user's (1) active participation
during the information system design phase and (2) use of the "finished"
information system as a basis for decision making in the organization.
It is this active participation by the user that distinguishes this analysis
from the traditional principal-agent analysis.
The analysis indicates that, in some situations, the user's unobserved
use of the information system may not create contracting friction so that
the designer is willing to warranty the system's usefulness for decision-facilitating
purposes. In other situations, however, the potential exists for the user's
input to create contracting friction. When such frictions occur, the optimal
information system with unobservable user input is of lesser quality than
the optimal system with observable user input. This phenomenon is defined
as the design dilemma. The article identifies situations related to the
occurrence of the design dilemma and analyzes their impacts on the design
of information systems.
Keywords: Information system models, Decision making, Principal-agent
analysis, Information system design.
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