| Implementing the
Seven Principles of Good Practice in Undergraduate Education: Technology as
Lever
The Principles,
created by Arthur Chickering and Zelda Gamson with help from higher education
scholars, the American Association for Higher Education (AAHE), and the
Education Commission of the States (ECS), and Johnson Foundation, distilled
findings from decades of research on the undergraduate experience. Excerpts
from this article by Art Chickering and Stephen Ehrmann apply the framework to
teaching with technology (full text is available
online).
Since the Seven
Principles of Good Practice were created in 1987, new communication and
information technologies have become major resources for teaching and learning
in higher education. If the power of the new technologies is to be fully
realized, they should be employed in ways consistent with the Seven
Principles
.
1. Good Practice
Encourages Contact Between Students and Faculty
Frequent student-faculty contact in and out of class is a most important factor
in student motivation and involvement
.
Communication
technologies that increase access to faculty members, help them share useful
resources, and provide for joint problem solving and shared learning can
usefully augment face-to-face contact
.The biggest success story in this
realm has been that of time-delayed (asynchronous) communication.
Traditionally, time-delayed communication took place in education through the
exchange of homework, either in class or by mail
. Such time-delayed
exchange was often a rather impoverished form of conversation, typically
limited to three conversational turns: (1) the instructor poses a question (a
task); (2) the student responds (with homework); (3) the instructor responds
later (comments/grade).
The conversation often
ends there
. Now, however, electronic mail, computer conferencing, and the
World Wide Web increase opportunities for students and faculty to converse and
exchange work much more speedily than before
.
Professor Norman Coombs
reports that, after twelve years of teaching black history at the Rochester
Institute of Technology, the first time he used email was the first time a
student asked what he, a white man, was doing teaching black history. The
literature is full of stories of students from different cultures opening up in
and out of class when email became available. Communication also is eased when
student or instructor (or both) is not a native speaker of English; each party
can take a bit more time to interpret what has been said and compose a
response. With the new media, [contributions] from diverse students become more
equitable and widespread.
2. Good Practice
Develops Reciprocity and Cooperation among Students
Learning is enhanced when it is more like a team effort than a solo race. Good
learning, like good work, is collaborative and social, not competitive and
isolated
.
The increased
opportunities for interaction with faculty noted above apply equally to
communication with fellow students. Study groups, collaborative learning, group
problem solving, and discussion of assignments can all be dramatically
strengthened through communication tools
.
The extent to which
computer-based tools encourage spontaneous student collaboration was one of the
earliest surprises about computers. For example: One of us, attempting to learn
to navigate the Web, took a course taught entirely by a combination of
televised class sessions [and] a course Web page. The hundred students in the
course included persons in Germany and the Washington, D.C., area
.
These team members never
met face to face. But they completed and exchanged Myers-Briggs Type
Inventories, surveys of
experience and computer expertise, and brief
personal introductions. This material helped teammates size one another up
initially; team interactions then built working relationships and encouraged
acquaintanceship. This kind of collaborative learning would be all
but impossible without the presence of the media we were learning about and
with.
3. Good Practice
Uses Active Learning Techniques
Learning is not a spectator sport. Students do not learn much just sitting in
classes listening to teachers, memorizing prepackaged assignments, and spitting
out answers. They must talk about what they are learning, write reflectively
about it, relate it to past experiences, and apply it to their daily
lives
.
The range of
technologies that encourage active learning is staggering. Many fall into one
of three categories: tools and resources for learning by doing, time-delayed
exchange, and real-time conversation. . . .
Weve already
discussed communication tools, so here we will focus on learning by doing.
Apprentice-like learning has been supported by many traditional technologies:
research libraries, laboratories, art and architectural studios, athletic
fields. Newer technologies now can enrich and expand these opportunities. For
example:
simulating techniques that do not themselves require computers,
[for example] helping chemistry students develop and practice research skills
in dry simulated laboratories before they use the riskier, more
expensive real equipment. . . .
4. Good Practice
Gives Prompt Feedback
Knowing what you know and dont know focuses your learning. In getting
started, students need help in assessing their existing knowledge and
competence. Then, in classes, students need frequent opportunities to perform
and receive feedback on their performance
.
The ways in which new
technologies can provide feedback are many sometimes obvious, sometimes
more subtle. We already have talked about the use of email for supporting
person-to-person feedback. . . . [Technology also has] a growing role in
recording and analyzing personal and professional performances. Teachers can
use technology to provide critical observations for an apprentice; for example,
video to help a novice teacher, actor, or athlete critique his or her own
performance. Faculty (or other students) can react to a writers draft
using the hidden text option available in word processors: Turned
on, the hidden comments spring up; turned off, the comments recede
and the writers prized work is again free of red ink.
As we move toward
portfolio evaluation strategies, computers can provide rich storage and easy
access to student products. . . . Computers can keep track of early efforts, so
instructors and students can see the extent to which later efforts demonstrate
gains in knowledge, competence, or other valued outcomes. . . .
5. Good Practice
Emphasizes Time on Task
Time plus energy equals learning. Learning to use ones time well is
critical for students and professionals alike
.
New technologies can
dramatically improve time on task for students
. Some years ago a faculty
member told one of us that he used technology to steal students
beer time, attracting them to work on course projects
. Technology
also can increase time on task by making studying more efficient. Teaching
strategies that help students learn at home or work can save hours otherwise
spent commuting to and from campus, finding parking places, and so on. Time
efficiency also increases when interactions
fit busy work and home
schedules. Students and faculty alike make better use of time when they can get
access to important resources for learning without trudging to the library,
flipping through card files, scanning microfilm and microfiche, and scrounging
the reference room
.
6. Good Practice
Communicates High Expectations
Expect more and you will get it. High expectations are important for everyone
for the poorly prepared, for those unwilling to exert themselves, and
for the bright and well motivated
.
New technologies can
communicate high expectations explicitly and efficiently. Significant real-life
problems, conflicting perspectives, or paradoxical data sets can set powerful
learning challenges that drive students not only to acquire information but
sharpen their cognitive skills of analysis, synthesis, application, and
evaluation.
Many faculty report that
students feel stimulated by knowing their finished work will be
published on the World Wide Web. With technology, criteria for
evaluating products and performances can be clearly articulated by the teacher,
or generated collaboratively with students. General criteria can be illustrated
with samples of excellent, average, mediocre, and faulty performance. These
samples can be shared and modified easily. They can provide a basis for peer
evaluation, so learning teams can help everyone succeed.
7. Good Practice
Respects Diverse Talents and Ways of Learning
Many roads lead to learning. Different students bring different talents and
styles to college
. Students need opportunities to show their talents and
learn in ways that work for them. Then they can be pushed to learn in new ways
that do not come so easily.
Technological resources
can ask for different methods of learning through powerful visuals and
well-organized print; through direct, vicarious, and virtual experiences; and
through tasks requiring analysis, synthesis, and evaluation, with applications
to real-life situations. They can encourage self-reflection and
self-evaluation. They can drive collaboration and group problem solving.
Technologies can help students learn in ways they find most effective and
broaden their repertoires for learning. They can supply structure for students
who need it and leave assignments more open-ended for students who dont.
Fast, bright students can move quickly through materials they master easily and
go on to more difficult tasks; slower students can take more time and get more
feedback and direct help from teachers and fellow students. . . .
Technology Is Not
Enough
The Seven Principles cannot be implemented by technophiles alone, or even by
faculty alone. Students need to become familiar with the Principles and be more
assertive with respect to their own learning
.
Faculty members who
already work with students in ways consistent with the Principles need to be
tough-minded about the software- and technology-assisted interactions they
create and buy into. They need to eschew materials that are simply didactic,
and search instead for those that are interactive, problem oriented, relevant
to real-world issues, and that evoke student motivation. . . .
Several hundred thousand
copies of the Principles have been distributed on two- and four-year campuses
in the United States and Canada. (Copies are available at cost from the Seven
Principles Resource Center, Winona State University, (507) 457-5020, and
additional information
online).
Chickering, A. W., and
S. C. Ehrmann. 1996. Implementing the seven principles: Technology as lever.
AAHE Bulletin (October).
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